A Virtual Environment for Cerebral Palsy

From VR Medicine News–Brazilian-based researchers have developed a virtual environment to assist with rehabilitation in children with cerebral palsy. Eight clinical experts on cerebral palsy responded favorably to a questionnaire about the potential for the virtual environment to help patients.  “Based on the very positive appraisal of the experts, we propose that the experimental virtual environment is a promising alternative tool for the rehabilitation of children with cerebral palsy,” the authors conclude.

de Oliveira JM, Fernandes RC, Pinto CS, Pinheiro PR, Ribeiro S, de Albuquerque VH. Novel Virtual Environment for Alternative Treatment of Children with Cerebral Palsy. Comput Intell Neurosci. 2016;2016:8984379. doi: 10.1155/2016/8984379.

Article Reviews the Role of AR in Laparoscopy

Here are the highlights according to the authors:

  • We review the state of the art about laparoscopic augmented reality with 270+ recent references.
  • We highlight that most methods consist in a static registration followed by augmentation updates.
  • We propose a clear classification of all methods and weigh pros and cons for each of them.
  • This survey is comprehensive and self-contained thanks to various backgrounds on related topics.

Bernhardt S, Nicolau SA, Soler L, Doignon C. The status of augmented reality in laparoscopic surgery as of 2016. Med Image Anal. 2017 Jan 24;37:66-90. doi: 10.1016/j.media.2017.01.007.

VR Tests Effective in Measuring Alzheimer’s-Related Cognition Problems

From VR Medicine News–UK-based researchers have proposed novel Alzheimer’s screening tests based on virtual environments and game principles involving VR. Patients and healthy adults participated in a comparative study of four different tests that measured various aspects of cognition. “The results show the capacity of the new tests to distinguish healthy people from Alzheimer’s patients,” the authors conclude.

Montenegro JM, Argyriou V. Cognitive Evaluation for the Diagnosis of Alzheimer’s disease based on Turing Test and Virtual Environments. Physiol Behav. 2017 Jan 27. pii: S0031-9384(17)30026-30024.

VR in Mental Health — A Review Article.

A free full text article in Frontiers in Psychiatry reviews serious games and gamification as they apply to mental health. The authors discuss 6 major categories: exergames, virtual reality, cognitive behavior therapy-based games, entertainment games, biofeedback, and cognitive training games.

Fleming TM, Bavin L, Stasiak K, et al. Serious Games and Gamification for Mental Health: Current Status and Promising Directions. Front Psychiatry. 2017 Jan 10;7:215. doi: 10.3389/fpsyt.2016.00215.